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  • Game Development 2042 : The Future of Game Design, Development, and Publishing
    Game Development 2042 : The Future of Game Design, Development, and Publishing

    This book is a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around the world, the future of technology, Artificial Intelligence, Big Data, crypto-currency, and the art and business of creating and publishing hit games. The book contains interviews with a dozen veteran games industry luminaries, who have collectively created many of the greatest hits of the last twenty years and grossed tens of billions of dollars in revenue for companies like Electronic Arts, Facebook, Apple, Activision, Microsoft, Amazon, Supercell, Netflix, Warner Brothers, and others. Game Development 2042 is meant for game developers, anyone with a financial interest in the games business, and for gamers who want to know what the future holds.Mobile, console, PC, web, free-to-play, play-to-earn, and other businesses are discussed in depth with specific examples.

    Price: 42.99 £ | Shipping*: 0.00 £
  • Game Development Diploma Course
    Game Development Diploma Course

    Become a skilled game developer with our online course. Learn to design and program games and start your journey in the gaming industry! Enrol today.

    Price: 127 € | Shipping*: 0.00 €
  • Game Development with Unreal Engine 5 Volume 1 : Design Phase
    Game Development with Unreal Engine 5 Volume 1 : Design Phase

    Dive into the heart of game development with Unreal Engine 5 (UE5), the latest revolution in creating immersive and visually stunning game worlds.Crafted to encourage your imaginative and inventive skills, Volume 1 of this two-part guide stands as a crucial tool in your journey towards developing incredible video games with UE5 and serves as a transition into the programming dimensions of game creation with C++ featured in Volume 2. Blending artistic mastery with technical prowess, you’ll journey from the basics of UE5’s environment to creating expansive landscapes with procedural content generation and combining materials for lifelike terrains.Discover the power of Quixel Bridge and Megascans to bring realistic textures and models into your projects, and master Nanite for rendering complex scenes with cinematic fidelity. You’ll also learn to create dynamic lighting and shadow effects with Lumen, enrich your game’s atmosphere with sophisticated particle systems using Niagara.Then integrate characters and adversaries into our worlds, making them come alive with interactive elements.From designing large open landscapes to implementing advanced visual effects, Game Development with UE 5, Volume 1 is your gateway to elevating the visual appeal and interactive experience of your game. What You Will LearnSculpt vast, open worlds with UE5's advanced landscape tools and Heightmaps. Construct highly detailed environments with Nanite, achieving unparalleled visual quality without sacrificing performance. Introduce dynamic global illumination with Lumen, crafting stunning lighting and shadow effects that respond to changes in the game world in real-time. Implement Real-Time Virtual Textures to significantly enhance texture streaming efficiency in large-scale environments. Use Procedural Content Graph to populate your game worlds with dynamic, lifelike vegetation that adds depth and realism to your landscapes. Explore Niagara's powerful visual effects system to create complex and captivating effects that elevate the aesthetic appeal of your game. Who This Book Is ForGame developers who want to learn how to use Unreal Engine 5 would benefit from this book.

    Price: 54.99 £ | Shipping*: 0.00 £
  • Learn C++ for Game Development
    Learn C++ for Game Development

    If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.Learn C++ for Game Development will show you how to:Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library (STL) Use design patterns to simplify your coding and make more powerful gamesManage memory efficiently to get the most out of your creativityLoad and save games using file I/O, so that your users are never disappointedMost of today's popular console and PC game platforms use C++ in their SDKs.Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today's mobile game apps.Game apps using C++ become much more robust, better looking, more dynamic, and better performing.After reading this book, you’ll have the skills to become a successful and profitable game app or applications developer in today’s increasingly competitive indie game marketplace.The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off.

    Price: 64.99 £ | Shipping*: 0.00 £
  • Is game development lucrative?

    Game development can be lucrative for those who are successful in creating popular and profitable games. The industry is competitive, but top developers and studios can earn significant revenue from game sales, in-game purchases, and licensing deals. However, it can also be a risky and unpredictable field, with many games failing to recoup their development costs. Overall, game development has the potential to be lucrative, but success is not guaranteed and requires a combination of talent, hard work, and market understanding.

  • What is Game Development 2?

    Game Development 2 is the continuation of the study of game development, focusing on more advanced concepts and techniques. This course typically covers topics such as advanced game design principles, 3D modeling and animation, advanced programming for games, and game engine development. Students may also learn about game marketing and distribution, as well as the business aspects of game development. Overall, Game Development 2 aims to provide students with the skills and knowledge needed to create more complex and polished games.

  • What is better: web development or game development?

    The answer to this question depends on individual preferences and career goals. Web development is better for those who are interested in creating websites, web applications, and working with a variety of programming languages and frameworks. On the other hand, game development is better for those who are passionate about creating interactive and immersive experiences, working with 3D graphics, and game engines. Both fields offer unique challenges and opportunities, so it ultimately comes down to personal interests and career aspirations.

  • How long does game development take?

    The time it takes to develop a game can vary greatly depending on the scope and complexity of the project. Simple mobile games can be developed in a matter of weeks or months, while larger, more intricate games can take several years to complete. Factors such as team size, budget, technology used, and the level of detail in the game all play a role in determining the length of the development process. Ultimately, game development timelines can range from a few months to several years.

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  • App Game Kit: Easy Game Development Steam CD Key
    App Game Kit: Easy Game Development Steam CD Key

    AppGameKit is a powerful game development engine, ideal for Beginners, Hobbyists & Indie developers. Now anyone can quickly code and build apps for multiple platforms using AppGameKit's BASIC scripting system. With just a few commands you can have demos/games up and running on mobile devices. Bob Duffy, Developer Relations Intel Corporation, said "AppGameKit is a great cross platform development tool. It allows developers to quickly optimize and compile apps." Games can be developed and deplo...

    Price: 5.15 € | Shipping*: 0.00 GBP €
  • Beginning 3D Game Development with Unity 4 : All-in-one, multi-platform game development
    Beginning 3D Game Development with Unity 4 : All-in-one, multi-platform game development

    Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity.You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator.On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity.It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand.In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, dialogue trees for character interaction, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map.With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets.You will also have an assortment of reusable scripts and art assets with which to build future games.

    Price: 74.99 £ | Shipping*: 0.00 £
  • Game Development Patterns with Unity 2021 : Explore practical game development using software design patterns and best practices in Unity and C#, 2nd Edition
    Game Development Patterns with Unity 2021 : Explore practical game development using software design patterns and best practices in Unity and C#, 2nd Edition

    Solve your programming woes in Unity with practical design propositionsKey FeaturesGain a comprehensive overview of Unity engine architecture and coding modelBuild a complete racing game using software design patterns and understand how to implement them in UnityDownload the source code of the complete prototype demonstrating each of the software patterns usedBook DescriptionThis book is written for every game developer ready to tackle the bigger picture and start working with advanced programming techniques and design patterns in Unity. Game Development Patterns with Unity 2021 is an introduction to the core principles of reusable software patterns and how to employ them to build components efficiently. In this second edition, you'll tackle design patterns with the help of a practical example; a playable racing game prototype where you’ll get to apply all your newfound knowledge.Notable updates also include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype. Your journey will start by learning about overall design of the core game mechanics and systems.You’ll discover tried-and-tested software patterns to code essential components of a game in a structured manner, and start using classic design patterns to utilize Unity's unique API features. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity book, the way you develop Unity games will change – you’ll adapt a more structured, scalable, and optimized process that will help you take the next step in your career. What you will learnStructure professional Unity code using industry-standard development patternsIdentify the right patterns for implementing specific game mechanics or featuresDevelop configurable core game mechanics and ingredients that can be modified without writing a single line of codeReview practical object-oriented programming (OOP) techniques and learn how they're used in the context of a Unity projectBuild unique game development systems such as a level editorExplore ways to adapt traditional design patterns for use with the Unity APIWho this book is forThis book is for Unity game developers who want to learn industry standards for building Unity games.Knowledge of the Unity game engine and programming in the C# language is a must, so if you’re a beginner, try our Learning C# by Developing Games with Unity 2021 handbook instead.

    Price: 27.99 £ | Shipping*: 0.00 £
  • Animated Problem Solving : An Introduction to Program Design Using Video Game Development
    Animated Problem Solving : An Introduction to Program Design Using Video Game Development

    This textbook is about systematic problem solving and systematic reasoning using type-driven design.There are two problem solving techniques that are emphasized throughout the book: divide and conquer and iterative refinement.Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem.Iterative refinement is the process by which a solution to a problem is gradually made better–like the drafts of an essay.Mastering these techniques are essential to becoming a good problem solver and programmer. The book is divided in five parts. Part I focuses on the basics. It starts with how to write expressions and subsequently leads to decision making and functions as the basis for problem solving.Part II then introduces compound data of finite size, while Part III covers compound data of arbitrarysize like e.g. lists, intervals, natural numbers, and binary trees.It also introduces structural recursion, a powerful data-processing strategy that uses divide and conquer to process data whose size is not fixed.Next, Part IV delves into abstraction and shows how to eliminate repetitions in solutions to problems.It also introduces generic programming which is abstraction over the type of data processed.This leads to the realization that functions are data and, perhaps more surprising, that data are functions, which in turn naturally leads to object-oriented programming.Part V introduces distributed programming, i.e., using multiple computers to solve a problem. This book promises that by the end of it readers will have designed and implemented a multiplayer video game that they can play with their friends over the internet.To achieve this, however, there is a lot about problem solving and programming that must be learned first.The game is developed using iterative refinement. The reader learns step-by-step about programming and how to apply new knowledge to develop increasingly better versions of the video game.This way, readers practice modern trends that are likely to be common throughout a professional career and beyond.

    Price: 64.99 £ | Shipping*: 0.00 £
  • What about game development in Germany?

    Germany has a thriving game development industry with a growing number of studios creating a diverse range of games. The country is home to several successful game development companies, such as Crytek, Daedalic Entertainment, and Yager Development. Germany also has a strong focus on game education, with many universities offering game development programs to train the next generation of developers. Additionally, the German government provides support for the industry through funding programs and initiatives to promote innovation and growth in the sector.

  • How is game development in Germany?

    Game development in Germany is thriving, with a growing number of successful game studios and developers creating innovative and high-quality games. The country has a strong gaming culture and a supportive ecosystem for game development, with many universities offering game development programs and industry events like Gamescom attracting international attention. Additionally, Germany's government provides funding and support for game developers through initiatives like the German Video Game Fund, which helps to foster creativity and innovation in the industry.

  • What is a game development team?

    A game development team is a group of individuals who work together to create a video game. This team typically includes various roles such as game designers, programmers, artists, writers, sound designers, and producers. Each member of the team contributes their expertise to different aspects of the game, such as gameplay mechanics, visual design, storytelling, and audio elements. The team collaborates to bring their individual contributions together to create a cohesive and engaging gaming experience for players.

  • Why is game development so complex?

    Game development is complex because it involves a wide range of disciplines such as programming, art, design, sound, and production. Each of these disciplines requires specialized skills and knowledge, and integrating them all into a cohesive and engaging game experience is a challenging task. Additionally, games often involve complex systems and mechanics that need to work together seamlessly, requiring careful planning and iteration. Furthermore, the constantly evolving technology and player expectations add another layer of complexity to game development, as developers need to stay up-to-date with the latest trends and innovations in the industry.

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